aien.me software engineer & architect
← writing

Building your first game

6 posts

Building your first game What Actually Makes a Game: Mechanic, System, Loop, Feature 22 Sep 202612:108 min Four of these words are layers of the same stack. One of them isn't a layer at all. Mixing them up is the most common reason a first game turns into a pile of working parts that never becomes a game. Building your first game What Actually Happens During Production 30 Aug 202611:004 min Pre-production hands you a plan on paper. Production is where that plan turns into a character you can move, a level you can walk through, and the invisible systems holding it all together. Building your first game What Actually Happens During Pre-Production 21 Aug 202611:355 min Why you usually only hear about a game once it's already past pre-production — and what actually happens before that: the first idea, the design document, and why a rough prototype matters more than polish. Building your first game The Smart Way to Find Game Development Learning Resources 15 Aug 202611:115 min Stop hunting for "the best" tutorial. Learn how to match each skill — engines, design, troubleshooting — to the right kind of source, plus a few books and communities worth knowing. Building your first game Important Tips for Building Your First Game 21 Jul 202621:008 min I don't have far to go until the end of the first part of this game development article series—counting this article, I have only two Building your first game How Many People Do You Need to Build a Good Game? 14 Jul 202614:036 min Without a doubt, since the emergence of video games until now, countless teams and studios—both small and large—have been formed for game development. Ultimately, behind their